Stage Direction, Facilitation of Script/Concept, Scenography
Produced by The LIDA Project
BINDERY | space, Denver, Colorado
September — October, 2010
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A live performance mash-up of the Icarus story from Greek mythology, the 2008 economic crisis, and 1980’s 8-bit video games, this highly-interactive show offered witnesses opportunities to play old-school video games and manipulate the direction of the story through a game console so that no two shows were the same. HOT+WAX featured original “chiptune” music by Denver’s premier circuit-bending music artists and live sculpture by the VizOrg Art Collective.
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“…the images are often brilliant, the staging daring and disciplined, and the entire phenomenon well worth attention.” – Juliet Wittman, Westword
“Who but the multimedia wizards of the LIDA Project would so effortlessly update the hypnotic mechanical symbolism of Chaplin’s Modern Times or Elmer Rice’s The Adding Machine with the rudimentary key scales and color palette of old-time electronic games and use this platform to lay bare the money game?” – Bob Bows, The Denver Post
Performed by Terry Burnsed, J. Nick Dickert, Leroy Leonard, Mike Marlow, Elizabeth A. Nodich, Elizabeth Parks, Lorenzo Sariñana, Kelleen Shadow, Kenny Storms, and Todd Webster
Lighting Design by Jacob Welch
Sound Design by Ryan McRyhew
Original Music by Ryan McRyhew and Neil Ewing
Choreography by Kelleen Shadow and the ensemble
Costume and Properties Design by Annette Westerby
Scenic Design by Julie Rada
Assistance from Amanda Cooper, Jeremy Make, Eric Meyer, Erin Ramsey, Patrick Severa, Jim Westerby, and the VizArt Collective
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Photography by Jeremy Make and Denise Faddis
Postcard Design by E. Miriam Suzanne